AI Insights · Timothy · October 2025
Top Slime Games Performance in Denmark - Q3 2025
Discover the performance trends of the top 5 slime games in Denmark during Q3 2025, including insights on downloads, revenue, and active users.
In the third quarter of 2025, the slime game category in Denmark showed diverse performance trends across the top five applications on a unified platform. This analysis provides insights into their weekly downloads, revenue, and active user trends, with data sourced from Sensor Tower.
Super Slime Simulator from Dramaton LTD experienced a decrease in both downloads and active users. Weekly downloads started at about 402K, gradually declining to 137K by the end of the quarter. Active users followed a similar downward trend, starting at 1.6K and decreasing to around 791.
PlaySlime:Slime Simulator Game maintained a relatively stable revenue stream, peaking at $619 in late July. While downloads fluctuated slightly, starting at 200K and ending at 120K, active users showed a gradual decline from 4.2K to 3.7K.
Bruno - My Talking Slime Pet saw modest revenue growth, with a high of $40 in early August. Weekly downloads remained fairly consistent, hovering around 100K, while active users exhibited a slight decrease from 2.3K to 2.1K.
Super Big Slime: Black Hole 3D had varied revenue, with a notable peak of $24 at the end of September. Downloads were low, ranging from 99K to 44K, with active users showing minor fluctuations, ending the quarter at 2.8K.
My Talking Slimy: Slime Cat 3D by Pixeland LLC saw stable revenue, peaking at $164 in late July. Downloads were minimal, starting at 44K and ending at 56K, while active users remained steady around 400.
For more detailed insights into these apps and their performance, visit Sensor Tower's platform.